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SupCom:Userboxes
Contents 1 GPG Achievements 1.1 Example boxes 1.2 List of icons 2 Units 2.1 Example boxes GPG Achievements[ ] All of the GPGnet rewards can be found here on the ... -
Height- / Texturemaps with image editing tools
... example shows a setup with just 5 height-layers, for simplicity. Now we start our way up from the lowest level, one by one. Remember to start this with a ... -
Firing arc
... example of a low firing arc is the Rhino. While capable on flat terrain, the Rhino's shots frequently collide with terrain when on a hill or other non-flat ... -
Command line switches
... Example: SupremeCommander.exe /map SCMP_019 /faction 3 /nofog /victory "domination" Custom switches[ ] You can create your own switches : hook lua ... -
Seraphim weaponry
weapons. For example, they have 4 different anti-air technologies, and 3 different torpedoes. Please make sure you understand the terms T1, T2, T3, T4, Rate ... -
Energy
... example, it is possible to queue an engineer to create a line of generators by dragging the ghost structure over the terrain. While there is an opportunity ... -
Collateral Damage
... example is Pillar tanks; in close quarter fighting, the shells often damage friendly Pillar tanks. Another example is if a T3 mass fabricator in a farm goes ... -
Overkill
... example of what is not overkill is using a nuke on a large army of ground units. Although a nuke does 70,000 damage while the toughest non-experimental, non ... -
Damage over time
... example, to deal "1425 (5s DOT)" damage (in the case of the Aeon T3 Mobile Heavy Artillery: Serenity), this means that every projectile take 5 seconds to ... -
Kiting
... example however, would be the UEF Fatboy vs Aeon Galactic Colossus. In a 1v1, the Fatboy will lose due to the GC's greater firepower and considerably ... -
Adjacency bonus
... example, a power generator placed next to a factory will reduce the power ... example. Building A uses 100 energy/tick while building B uses 10 energy ... -
Script: Spawn resource matrices at spawn points
... example, remember to update the code in OnStat(self) function OnStart(self) -- Create mass resource matrixes for each player -- CreateResourceMatrix ... -
Repair
... example, if a single Seraphim T1 Attack Bomber is targeting a group of T1 Power Generators, it needs 3 passes to kill them since each bomb does 300 damage ... -
Damage per second
... example, the Flapjack does 470 dmg per shot. But each Mech Marine can only withstand 75 damage. So in "reality" the Flapjack is really only doing 75 dmg per ... -
Survivability
... example, a Serenity has more HP than a T1 Pgen, can move, and has a weapon to defend itself. However, it's Survivability is lower and thus it requires more ... -
Transport
... example. Be careful though, as your transports will usually halt briefly over these connecting points). Once this is set up, various units can interact with ... -
Economy
... example, given equal resources and build point capacity, for the time it takes to build one Mavor, how many Striker tanks could you build? The answer is try ... -
Effective damage per second
because missed shots have a large impact on the outcome of battles, and damage to units not targeted is also very significant. For examples ... Example, the used ... -
Operation Metal Shark (UEF Campaign 3)
... example the option of T2 Land Flak Sky Boxers is a good choice. Then establish an air factory for repeat production of Cyclones and scouts, ring it with ... -
Tactical missile defense unit
an incoming tactical missile by various means. TMD systems are mounted on various units and structures. Examples ... example, an extractor, factory or power ... -
SCU kill strategy
... Example 1: As Serphim you have your commander with double resource allocation (6000 energy per second) and just hit Tech 3. You build a Quantum Gateway and ... -
Seraphim strategy
... Examples include the Seraphim T1 Combat Scout, which is a combination ... example is using Seraphim T2 Cruisers to support Seraphim T2 Destroyers due ... -
Lua Weapon
... example, on the previous block, we can target land or water when we are on ... example of a unit that has this type of weapon. Non-Turreted weapons are ... -
MapEditTutorial Lesson 3
... example, note the difference between ['standard'] and standard in this code ... example, the teams subelement has two subelements, armies and name. In ... -
Mixed arms
primary threat. UEF relies more on a mixed army because their units are not particularly good at fending off those threats. For example, Aeon MMLs and ...